What Update 10 says it changed
The 31 October 2026 description lists volumetric clouds, a weather rework, a settings revamp, and a flight UI revamp. It does not publish a menu map. Open Settings after you spawn and walk the toggles once. Save, rejoin, and check that the choices stayed.
A January 2025 flight found only wind available and called the rest of weather a work in progress. That limit is historical. Do not describe today's weather as wind-only.
A training ladder
Use clear weather for the first ten circuits. When the flare is repeatable, add cloud. Low visibility is a later drill, and only if you will actually go around when the runway disappears. Volumetric clouds can hide a coast. Descend early, and do not dive at an island you cannot see.
Night circuits need the light flow from the controls page: navigation when you move, beacon with the engines, taxi light on the ground, landing lights on the runway.
Parked-aircraft UI check
Before the first flight after a patch, find each of these while you are stopped:
- Engine start and shutdown
- Pushback
- Flaps and spoilers
- Gear
- Lights
- Camera presets, including cockpit
Then fly one empty pattern at a long runway. Mobile players should confirm the throttle is easy to hit. The developer deferred mobile at the February 2025 Update 2 trailer and pointed it at Update 3. Later 2025 footage treats the game as playable on mobile, but the touch layout is not documented key-for-key.
Graphics
Clouds cost more than a flat sky. If the game stutters inside weather, lower the heavy options and keep the runway lights readable. There is no published best preset. The right one is the one that still shows the threshold.
Failures
The January 2025 flight could trigger an engine fire, extinguish it, and restart only after the engines were fully off. Treat that as a dated observation. If the current settings still include failures, leave them off until a normal landing is reliable.
